Kenzey Estes
Level Designer
Building spatial layouts, player-guided pathing, and narrative-driven environments across Unreal Engine and UEFN.
Portfolio
Featured Level Design Projects
3rd Person Arena Brawler
Mythbound
Level design for a Norse-mythology arena brawler, from blockmesh prototype to in-engine playtest.
Turn-Based Strategy RPG
The Jewel of the Desert
A solo level design concept following one traveler's crossing from a dying village to a sun-bleached fortress.
Fortnite — UEFN Team Project
Puerto Pastora
Level design for a coastal battle royale POI, built as part of a four-designer team project in UEFN.
Existing IP Level Design
The Twin Mires
An optional Zelda-inspired dungeon built around player-led puzzle solving in Echoes of Wisdom.
3D Interactive Scene
Garden of Mirrors
Environment and level design for a Medusa-myth world, bridging concept art into playable space.