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Kenzey Estes
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Kenzey Estes
Home
Resume
Dev Blog
Home
Resume
Dev Blog
Kenzey Estes

Kenzey Estes

Level Designer

Building spatial layouts, player-guided pathing, and narrative-driven environments across Unreal Engine and UEFN.

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Portfolio

Featured Level Design Projects

Mythbound cover image
3rd Person Arena Brawler

Mythbound

Level design for a Norse-mythology arena brawler, from blockmesh prototype to in-engine playtest.

The Jewel of the Desert cover image
Turn-Based Strategy RPG

The Jewel of the Desert

A solo level design concept following one traveler's crossing from a dying village to a sun-bleached fortress.

Puerto Pastora cover image
Fortnite — UEFN Team Project

Puerto Pastora

Level design for a coastal battle royale POI, built as part of a four-designer team project in UEFN.

The Twin Mires cover image
Existing IP Level Design

The Twin Mires

An optional Zelda-inspired dungeon built around player-led puzzle solving in Echoes of Wisdom.

Garden of Mirrors cover image
3D Interactive Scene

Garden of Mirrors

Environment and level design for a Medusa-myth world, bridging concept art into playable space.

Kenzey Estes — Level Design

ArtStation· LinkedIn
media.kz01@gmail.com